
Picture it, Azeroth, 2010. A cozy fire roars amidst the buzz of guild members getting their craft on. Sadly, Blizzard has stated that player housing isn’t going to be seen any time soon, if ever. Although I would love to see individual player housing, adding a feature like the guild hall seems like a good spot to meet in the middle. Now, before the scrooges start bah-humbugging all over my wish, allow me to clarify one thing - guild halls are not simply for RP, but more so for a matter of convenience and the enjoyment of every single person who plays this game and is a member of a guild.
Features:
* The ability to insert and upgrade items. Vendors, a fireplace for cooking, forges, a fishing fountain, or even a library of books so that every time you re-spec your character you don’t have to visit the trainer who happens to live out in tim-buck-two.
* Display! A spot on the wall to showcase your favorite guild achievement, tabard, and boss kill screenshots.
* Meet me at the guild hall! The guild house should be an instanced zone that anyone in your guild can teleport in and out of. Meeting up to have a guildie craft an item or cut a gem for you would now be effortless. Raiding and your weapon broke .. again? Just teleport back into your guild hall and repair it on the Jeeves Home Edition 2.0 built by your guidie, a master engineer.
* Storage! I don’t know about your guild bank, but ours is getting crowded. I’d love to see a chest system like Elder Scrolls: Oblivion or Resident Evil, where they all interconnect and could be organized by type. Imagine a cabinet filled with buff food, made with love by your guild member the Chef.
* A quiet spot to hold guild meetings (I don’t, but some guild masters do) or escape for a rested night of sleep. With the “teleport in” feature, the worries of having to log off in an Inn or major city while leveling alts would melt away like the ice stone. No more sleeping in the streets or finding a barn to freeze your buns off in all night. Hey, I’m still picking the hay out of my hair from that time in Westfall when I was 12.
* Link professions in with them. Tailors could craft curtains and rugs, engineers could tinker upgrades to banks and repair bots, a master fisherman could add an aquarium, and herbalists could add flower boxes and botanical decor. I have more ideas, have your elves call my people.
* Daily guild quests! Perhaps these could unlock the more intricate, detail oriented guild hall features like say, music from various zones to stream within the hall. Whether it’s collecting mix tapes from the Vrykul of Howling Fjord, or stealing logs of wood for your guild hall fire, it’s the wacky, off the wall features such as these that get me the most excited because the possibilities are truly endless.
The best thing of all? It’s something people can work on and progress through together as a guild! A joint project that doesn’t involve raiding, which can often exclude casuals or even serious players due to the 10 or 25 player limit on them. There is so much more to this game than that, and the foundation for a system like this is already in place. Face it Santa, a guild hall is a natural fit with the coming guild features set for Cataclysm, and besides, I’ve been really good this year.
Merry Christmas, Happy Holidays everyone! See you in 2010 .. in the guild hall in my mind.